CPR Cardiopulmonary resuscitation

CPR training was created by Ludus aimed at teaching cardiopulmonary resuscitation, improving the learning experience by using virtual reality and an interactive and sensor-equipped dummy.

Download technical sheet

The goal is for the student to be prepared to face a real situation with resolve successfully.

The simulation encompasses several realistic situations, both guided and autonomous, cementing the knowledge.

Training combining virtual reality with an interactive dummy helps save lives.

CPR training objectives

Learn to face an emergency
Practising to take on a real emergency, such as Cardiopulmonary Resuscitation.

Acquire experience
Preparing personnel not related to healthcare in an environment where to practise through a virtual roleplay.

Reduce the chances of mental block
Rehearsing as in a real emergency, with a variety of situations in which decisions must be made and experience its consequences.


Our simulations have been checked by HSE technicians from all over the world, in order to avoid disagreements with the legislation, normative and procedures in different countries and customer companies.


Compatible with

  • Pico 4 (wired mode)
  • Pico 4 enterprise (wired mode)
  • HP reverb G2
  • Oculust rift
  • Quest pro (wired mode)
  • Quest 2 (wired mode)
  • HTC Vive cosmos
  • HTC focus 3 pro (wired mode)
  • HTC focus plus (wired mode)
  • HTC vive xr elite (wired mode)
  • HTC vive pro
  • HTC vive

Traditional training with a basic dummy.

Traditional training with an interactive dummy.

VR Training with an interactive dummy.

Hearing whether the subject breathes or not, or if there is agonal breathing.
Measuring the rhythm of compressions throughout the exercise.
Measuring and asses the depth of each compression and hands position to generate a correct blood flow.
Training how to control situational stress provoked by a third party.
Training the management of a third party.
Controlling the situation in the rain.
Assessing the state of the CPR equipment.
Making decisions based on body hair and jewellery on the unconscious subject.
Avoiding possible discharges due to improper use of the material, situation or third parties.